mocopi mobile SDK
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Mocopi.Mobile.Sdk.SkeletonData Struct Reference

Skeleton frame data structure
. More...

Public Attributes

int FrameId
 Frame ID
.
 
double Timestamp
 Timestamp
.
 
Timecode Timecode
 Timecode
.
 
int[] BoneIds
 mocopi bone ID list

 
float[] RotationsX
 Initial rotation angle of each bone
.
 
float[] RotationsY
 Initial rotation angle of each bone
.
 
float[] RotationsZ
 Initial rotation angle of each bone
.
 
float[] RotationsW
 Initial rotation angle of each bone
.
 
float[] PositionsX
 Initial position of each bone
.
 
float[] PositionsY
 Initial position of each bone
.
 
float[] PositionsZ
 Initial position of each bone
.
 
bool IsMirroing
 Is it mirroring the avatar?
.
 

Detailed Description

Skeleton frame data structure
.

Member Data Documentation

◆ BoneIds

int [] Mocopi.Mobile.Sdk.SkeletonData.BoneIds

mocopi bone ID list

◆ FrameId

int Mocopi.Mobile.Sdk.SkeletonData.FrameId

Frame ID
.

◆ IsMirroing

bool Mocopi.Mobile.Sdk.SkeletonData.IsMirroing

Is it mirroring the avatar?
.

◆ PositionsX

float [] Mocopi.Mobile.Sdk.SkeletonData.PositionsX

Initial position of each bone
.

◆ PositionsY

float [] Mocopi.Mobile.Sdk.SkeletonData.PositionsY

Initial position of each bone
.

◆ PositionsZ

float [] Mocopi.Mobile.Sdk.SkeletonData.PositionsZ

Initial position of each bone
.

◆ RotationsW

float [] Mocopi.Mobile.Sdk.SkeletonData.RotationsW

Initial rotation angle of each bone
.

◆ RotationsX

float [] Mocopi.Mobile.Sdk.SkeletonData.RotationsX

Initial rotation angle of each bone
.

◆ RotationsY

float [] Mocopi.Mobile.Sdk.SkeletonData.RotationsY

Initial rotation angle of each bone
.

◆ RotationsZ

float [] Mocopi.Mobile.Sdk.SkeletonData.RotationsZ

Initial rotation angle of each bone
.

◆ Timecode

Timecode Mocopi.Mobile.Sdk.SkeletonData.Timecode

◆ Timestamp

double Mocopi.Mobile.Sdk.SkeletonData.Timestamp

Timestamp
.


The documentation for this struct was generated from the following file:
  • MocopiStruct.cs